Largely, the game’s journey to Switch is competent. Used prudently, there can help reduce the gridlock that’s congesting you most traveled roads. Then, there’s the game’s signature motorway, which can create an expressway of almost any length, even over bodies of water. Alternatively, packages that combines a few traffic lights or a roundabout with road tiles can help soothe congestion. But having a bridge at the ready can be invaluable in towns lined with waterways. You might opt for a thirty road tiles to help offset the emergence of a remote housing complex. Increasingly, these become your city’s lifeline, prohibiting workers from becoming stranded.Įach weekly selection requires a bit of foresight. But make it to end of each in-game week, and you’ll be able to pick from two different awards packages. Housing communities pop away further from job sites and you’ll probably feel the first pangs of restrained resources. Soon, additional structures spawn, gradually revealing more of Mini Motorways’ minimalistic landscape. Before long these can stymie the structure of any developing city. Like any good sim, it starts off deceptively easy. The buildings are color-colored, so you’ll want to create a roadway that connects green houses with the corresponding workplace. In both the interactive tutorial and each of the city-themed stages, houses and offices begin appearing on the map. Instead of being concerned with zoning, budgets, and a perpetually overburdened power grid, Motorway narrows its focus on creating a functional network of roads, allowing the game’s tiny people to travel frustration-free to work. Here, arranging the flow of cars feels oddly blissful. But that’s not the case with Mini Motorways, which arrived on Switch following its Apple Arcade debut and subsequent PC port. While you’re constructing high-rises, stadiums, housing, and recreational centers, the eyesore of bumper-to-bumper traffic always seems to defile your civic aspirations. Managing traffic is a thankless task in most city simulations. Platform: Switch, previously on Apple Arcade and PC
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